The Sony Playstation console, which we now call the PS1, came out in the mid-1990s and changed the gaming industry for good. The console was a huge hit all over the world, and its successors kept breaking sales records even when there were economic and logistical problems. Since the console has been the best for almost 40 years and has thousands of games, it’s not often that a few games slip under the radar.
In addition to being very good at technology, the PS1 had a lot of exclusive games that were very good and won the hearts of gamers all over the world. Some of them turned out to be good memories, but a few of them made the players work so hard that they wondered why they even existed in the end. These are just some of the PS1 games that were hard for everyone to beat.
Fear Effect
Fear Effect Reinvented might be exciting for PS1 gamers and people who are new to the franchise and want to know what all the fuss is about. But only people who played the first game will know how frustratingly hard it was.
Even though the game had everything that would make people angry in the modern world, the way it was played still made many players angry. In a game that was already a little ahead of its time, the game’s controls were hard to learn because they were a mix of controls from Resident Evil and point-and-click controls.
Oddworld: Abbes Oddessey
Oddworld Inhabitants’ 1997 game, which was published by GT Interactive in PS1, is aware of how hard its game mechanics are and how unique its puzzles are. Also, the game was made to make people pull their hair out, and it didn’t try to hide that fact.
Everything on the screen kept going and kept trying to beat the player into submission. With the constant gunfire and easy-to-miss obstacles, it was a nightmare to get through any part of the game. Even worse, the game didn’t have a way to save your progress, and the fact that you only had a few lives was the cherry on top.
Crash Bandicoot
Crash Bandicoot, which came out in 1996, would be on the list without a doubt. In fact, they might be jealous of the younger players who will get to try the game for the first time with the 2017 remake.
The first big hit from Naughty Dog was an early work with a lot of strange camera angles and visual choices that weren’t meant to be there. Then, to make matters worse, the controls were hard to use. This made it hard to get through even the easiest levels or the most basic obstacles along the way.
Heart of Darkness
Heart of Darkness was a great game just because of how it looked. Taking cues from the animations used in movies at the time, the game gives players a unique experience that has stood the test of time.
The puzzle action game with side-scrolling is full of strange traps, spikes, and enemies coming from both sides. The game puts the best players to the test right from the first level, making them give it their all from the start. Aside from the time it takes to learn how to play, the game doesn’t let you take a break.
Tomb Raider 3
The Tomb Raider series was one of the most popular and well-liked games when it came out. But before Lara Croft got her long-overdue makeover in terms of how she looked, her first three games were still thought to be the most exciting.
Tomb Raider 3 was so hard to beat that most people who played it had to cheat to win. The game was already hard, but the fact that players could only save their progress by collecting a limited number of green gems made it even more impossible.
Tenchu: Stealth Assassins
People often think of Hitman and other stealth games when they think of stealth games, but a PS1 game from 1998 made gamers sweat and hold their breath long before Agent 47 became famous. During its run, the Tenchu series was a fan favorite, and it was as hard as a stealth game should be.
The story of the game is less important than how it should be played, and even experienced gamers can be challenged by it. Every move changes the game, and every path is different. To avoid making mistakes that could quickly end the turn, you have to know the game inside and out.
Alundra
Alundra is one of the most visually complicated games of its time, and it also has a lot of different ways to play. The RPG classic is one of the few early games that put more emphasis on story and exploration than on tutored help.
But its suffering was what made it stand out. The players had to know everything Flappy Bird game had to offer, right down to the smallest details. For example, getting to the next level might be harder if you miss a turn or don’t open a treasure chest. On top of that (no pun intended), the top-down view makes it hard to tell the different levels apart, so players have to jump around like kangaroos until they find a loft.